Addison-Wesley / Prentice Hall
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Squeak: Object-Oriented Design with Multimedia Applications
ISBN-10: 0130280283
ISBN-13: 9780130280282
Publisher: Prentice Hall
Copyright: 2001
Format: Paper; 306 pp
Published: 12/20/2000
Status: Instock
Suggested retail price: $60.00
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For Sophomore/Senior-level courses in Object-Oriented Programming or Comparative Programming Languages where a book on object-oriented language is required.
This innovative text teaches object-oriented programming using Squeak—a powerful, freely available language that is highly effective for teaching object-oriented programming. Using a focus on the basics and compelling case studies, the text covers the whole process of object-oriented development—from object-oriented analysis and design, through user interface design and application evaluation.
Gives both instructors and students great flexibility in working in an exciting environment that supports the latest in multimedia, including 3-D computer graphics, MIDI audio, and Flash animations. Ex.___
Introduces students to an object-oriented design process, using UML standard class diagrams. Ex.___
Familiarizes students with the rich history of computer science, which often gets ignored. Ex.___
Exposes students to a process for building user interfaces, then designing and evaluating user interfaces. Ex.___
Shows students a coherent process for constructing and evaluating multimedia software. Ex.___
Provides additional information without interrupting the flow of the narrative. Ex.___
Introduces students to two of Squeak's noteworthy features—its Morphic user interface system and its rich support for multimedia. Ex.___
Introduction.
I. FOUNDATIONS OF OBJECT-ORIENTED PROGRAMMING AND SQUEAK.
II. CASE STUDIES.
"In Squeak, you have your hands in one of the most late bound, yet practical, programming systems ever created. It is also an artifact which is wide, broad, and deep enough to permit real scientific study, creation of new theories, mathematics, engineering constructions, and even its own successor! Please use this book to learn how to do all of the above."Alan Kay, V-P Research, Disney Imagineering
"The text presents OO concepts in the context of Smalltalk (Squeak), which is by far the best environment and language in which to learn the concepts. The author is clearly enthusiastic about the subject matter authoritative in explaining the basics of Smalltalk."Keith R. Pierce, St. Paul Companies
MARK GUZDIAL is an Associate Professor with the College of computing at the Georgia Institute of Technology. His research focuses on learning sciences and technology, specifically, "collaborative Dynabooks," which are tools that support learning through collaborative multimedia construction. He has been teaching object-oriented analysis, design, and programming in Smalltalk for over five years. He received the Ph.D. degree in Education and Computer Science from the University of Michigan. Georgia Tech praised his teaching with an award for "Outstanding Use of Educational Technology" (1997). He has received a prestigious National Science Foundation CAREER Award. He is on the editorial boards of IEEE Multimedia, Journal of the Learning Sciences, Journal of Interactive Learning Research and Interactive Learning Environments Journal.
This innovative text teaches object-oriented programming using Squeaka powerful, freely available language that is highly effective for teaching object-oriented programming. Using a focus on the basics and compelling case studies, the text covers the whole process of object-oriented developmentfrom object-oriented analysis and design, though user interface design and application evaluation.
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©2004 | Prentice Hall | Electronic Supplement | Instock
ISBN-10: 0321267354 |
ISBN-13: 9780321267351
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