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Learning to Solve Problems with Technology: A Constructivist Perspective, 2/E
David H. JonassenUniversity of Missouri
Jane HowlandUniversity of Missouri
Joi MooreUniversity of Missouri
Rose M. MarraUniversity of Missouri

ISBN-10: 0130484032
ISBN-13:  9780130484031

Publisher:  Allyn & Bacon
Copyright:  2003
Format:  Paper; 256 pp
Published:  08/30/2002

For Computers in Education courses, and courses in Instructional Media and Technology.

Rather than focus on technology as a tool to teach with, this text stresses that technology—video, hypermedia, the Internet, etc.—is an excellent tool to learn with. The emphasis is on learning to solve problems. By concentrating on problem solving with several specific media, the authors show how a variety of technologies can be used to engage students in personally and socially constructed meaning. They address the Internet, and how it can be used to foster community building; video, and how naturally students take to being behind the camera; and multimedia, as a new form of interactive literacy.



This product accompanies:
Jonassen, Howland, Marra & Crismond,  Meaningful Learning with Technology, 3/E

  • NEW - Chapter 7, Learning by Exploring Virtual Realities, Simulations, and Microworlds —Focuses on immersive, exploratory environments and introduces virtual realities.
    • Brings future teachers abreast of leading-edge classroom technology and prepares them for the technology-rich classroom of the future.

  • NEW - Chapter 8, Learning in Problem-Based Learning Environments —Explores environments created especially to engage students in problem solving.
    • Helps readers see the potential for technology across all curriculum areas; lets them “learn by doing,” as their pupils will.

  • NEW - Chapter 2—Describes different kinds of problem solving.
    • Helps readers to see how technology can be used to engage and support problem solving.

  • Two chapters on the Internet—Include a section on creating a personal or group website, plus coverage of cybermentoring.
    • Illustrate the significant potential the Internet holds for helping learners construct knowledge in many subject areas.

  • Coverage of video cameras, editors, and digitizers—Explores video conferencing, creating documentaries, and learning from television.
    • Highlights children's natural affinity for “showing off”; shows readers how to harness that desire in the interest of learning.

  • Chapter on assessment—Examines rubrics for assessing constructivist learning and problem solving.
    • Creates a basic tool set to help future teachers judge the learning that takes place via technology.

  • Learning activities in most chapters—Follow a standard format: comments on the learning process involved, comments on the problem-solving process engaged, and discussion of the role of the teacher in supporting the activity.
    • Makes learning easier by providing a common platform for contrast and comparison among technologies.

  • Pedagogical features in most chapters—Include Conclusions, Things to Think About, and References.
    • Organizes chapter material while helping students self-assess their understanding of each chapter's material.

  • Chapter 7, Learning by Exploring Virtual Realities, Simulations, and Microworlds —Focuses on immersive, exploratory environments and introduces virtual realities.
    • Brings future teachers abreast of leading-edge classroom technology and prepares them for the technology-rich classroom of the future.

  • Chapter 8, Learning in Problem-Based Learning Environments —Explores environments created especially to engage students in problem solving.
    • Helps readers see the potential for technology across all curriculum areas; lets them “learn by doing,” as their pupils will.

  • Chapter 2—Describes different kinds of problem solving.
    • Helps readers to see how technology can be used to engage and support problem solving.



1. What Is Meaningful Learning?


2. Problem Solving Is Meaningful Learning.


3. Learning from the Internet: Information to Knowledge through Inquiry.


4. Building Technology-Supported Learning Communities: On the Internet.


5. Learning by Visualizing with Technology: Recording Realities with Video.


6. Learning by Constructing Realities: Constructing Hypermedia.


7. Learning by Exploring Virtual Realities, Simulations, and Microworlds.


8. Learning in Problem-Based Learning Environments.


9. Assessing Constructive Learning with Technology.

  • 9780132393959
    Meaningful Learning with Technology, 3/E
    Jonassen, Howland, Marra & Crismond
    ©2008 | Allyn & Bacon | Paper; 288 pp | Instock
    ISBN-10: 0132393956 | ISBN-13: 9780132393959
    Brief Description

Companion Website - Jonassen, 2/E
Jonassen
©2003 | Allyn & Bacon | On-line Supplement | Instock
ISBN-10: 0130490385 | ISBN-13: 9780130490384


Companion Website - Jonassen, 2/E
Jonassen
©2003 | Allyn & Bacon | On-line Supplement | Instock
ISBN-10: 0130490385 | ISBN-13: 9780130490384


Companion Website - Jonassen, 2/E
Jonassen
©2003 | Allyn & Bacon | On-line Supplement | Instock
ISBN-10: 0130490385 | ISBN-13: 9780130490384


For the Instructional Technology Discipline

Allyn & Bacon Digital Media Archive CD-ROM for Special Education, 2001
Allyn & Bacon
©2001 | Allyn & Bacon | CD-ROM Only | Instock
ISBN-10: 0205318495 | ISBN-13: 9780205318490


Research Navigator Guide for Special Education (Valuepack item only)
Smith & Barr
©2004 | Allyn & Bacon | Paper; 128 pp | Instock
ISBN-10: 0205408265 | ISBN-13: 9780205408269


Responding to Hate at School: A Guide for Teachers, Counselors, and Administrators
Southern Poverty Law Center
©2001 | Allyn & Bacon | Paper | Instock
ISBN-10: 0130284580 | ISBN-13: 9780130284587


Companion Website - Jonassen, 2/E
Jonassen
©2003 | Allyn & Bacon | On-line Supplement | Instock
ISBN-10: 0130490385 | ISBN-13: 9780130490384


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