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ISBN-10: 0321555988
ISBN-13: 9780321555984
Publisher: Peachpit Press
Copyright: 2009
Format: Paper; 336 pp
Estimated Availability: 12/16/2008
Suggested retail price: $49.99 (*Price subject to change)
This item is not yet available for purchase. See estimated availability date above.
Teaches classic design principles alongside the basic digital tools of Adobe’s Creative Suite in one cohesive book. Students will learn the basic principles of design and how to implement them using current software. The book integrates formal exercises of the Bauhaus "basic course" into tutorials that focus on core software methodologies. Companion CD includes tutorial lesson files corresponding to each chapter, appropriate for the programs within the Adobe Creative Suite.
Both authors are university professors who have been teaching a design foundations course for the last few years.
Fuses design fundamentals and software training into one cohesive book
- The only book to teach classic design principles alongside basic digital tools of Adobe's Creative Suite.
- Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools.
- Lessons are timed to be used in 50-minute class sessions.
Introduction
Chapter 1: The Metaphor of Using Graphics Applications
Chapter 2: Searching and Sampling - Becoming an Expert Web User
Illustrator
Chapter 3: Color Theory and Basic Shapes
Chapter 4: Using the Grid
Chapter 5: Symmetry
Chapter 6: Flat Graphics and Line Art
PhotoShop
Chapter 7: Scanning and Digital Cameras
Chapter 8: Tonal Scale
Chapter 9: Layering and Collage
Chapter 10: Typography
Chapter 11: Getting It Out: Digital Output for web
Chapter 12: Non-Destructive Editing
InDesign
Chapter 13: Creating Unity within a System
Chapter 14: Creating Tension within a System
Dreamweaver
Chapter 15: Hello World
Chapter 16: Files and Servers
Chapter 17: Hyperlinks
Flash
Chapter 18: Elements of Motion
Chapter 19: Pacing
Chapter 20: Commanding the Timeline: ActionScript
Graphic Design [PTG: NEW RIDERS] (Computer Graphics / Arts)
Computer Graphics--Intro [PTG: NEW RIDERS] (Computer Science)
Computer Graphics and Design [PTG: NEW RIDERS] (Computer Graphics / Arts)
Desktop Publishing [PTG: NEW RIDERS] (Computer Graphics / Arts)
Photoshop [PTG: NEW RIDERS] (Computer Graphics / Arts)
InDesign [PTG: NEW RIDERS] (Computer Graphics / Arts)
Illustrator [PTG: NEW RIDERS] (Computer Graphics / Arts)
Dreamweaver [PTG: NEW RIDERS] (Computer Graphics / Arts)
Flash [PTG: NEW RIDERS] (Computer Graphics / Arts)
Michael Mandiberg is an artist, programmer, designer and educator. He also runs Subsidiary Design (SubsidiaryDesign.com), a design consultancy inside of an art studio. Mandiberg, an Assistant Professor of Design and Digital Media at the College of Staten Island/CUNY, is currently an Eyebeam Research and Development Fellow.
xtine burrough is a media artist who engages viewers via the Internet and new technologies. xtine has delivered conference paper presentations at several prestigious conferences, including The Fifth Annual Media In Transition Conference (MIT). xtine is an Assistant Professor of Visual Communications at California State University, Fullerton.
Whether a student is in a formal classroom setting or learns informally from a book, all students of digital design and production must learn the basic principles of design and how to implement them using current software. Far too often design is left out of books that illuminate software for the trade and academic markets. The design examples presented in most software books are repetitive afterthoughts. Consequently, the design software training exercise is a lost opportunity where, instead, design could be taught by practice. Digital Foundations will reinvigorate the software demo by integrating formal exercises of the Bauhaus "basic course" into tutorials that focus on core software methodologies. For example, many software books highlight the basic use of the Color Picker (a tool that is accessible from PhotoShop, Illustrator, InDesign), but none of these books explains the theory that outlines how colors are made in the analog world and how this translates into the digital tool, the Color Picker. Such an explanation is valuable to students, and the utilization of several exercises from Josef Albers' Color Theory course provides a method of learning how to use Adobe Illustrator's Rectangle Tool, Selection Tool, and the Color Picker and Palette. This knowledge crystalizes students' understanding of how to design with software.
Digital Foundations is an AIGA Design Press book, published under Peachpit's New Riders imprint in partnership with AIGA. AIGA has endorsed this book as the first in its design education initiative--reinforcing the book's credibility among educators and students
Pearson Higher Education offers special pricing when you choose to package your text with other student resources. If you're interested in creating a cost-saving package for your students, contact your Pearson Higher Education representative for pricing and ordering information.
Pearson Higher Education offers special pricing when you choose to package your text with other student resources. If you're interested in creating a cost-saving package for your students contact your Pearson Higher Education representative.

