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Addison-Wesley / Prentice Hall

Computer Science

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Software Architecture in Practice, 2/E
Len BassSoftware Engineering Institute
Paul ClementsSoftware Engineering Institute
Rick KazmanSoftware Engineering Institute

ISBN-10: 0321154959
ISBN-13:  9780321154958

Publisher:  Addison-Wesley Professional
Copyright:  2003
Format:  Cloth; 560 pp
Published:  04/09/2003
Status: Instock


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The first edition of this book established itself as the leading book on this topic of growing importance. It was critically acclaimed (recipient of the Software Development Magazine Productivity Award) and widely embraced by customers. The second edition maintains the goals of the first edition: to define and explain software architecture, and to demonstrate, through real-world case studies, its importance for software system design. The added goals of the second edition are to bring the content up-to-date with significant developments in the understanding and practice of software architecture in the past five years. These developments include advances in architecture analysis, design, reconstruction, and documentation—advances in which the authors, through their work at the Software Engineering Institute (SEI), have played a direct and prominent role.

An eagerly-anticipated revision to one of the seminal books in the field of software architecture; clearly defines and explains the topic.

° A thorough introduction to all aspects of software architecture

° Shows how the knowledge and application of software architecture can help an organization achieve the quality goals of its systems

° The field of software architecture continues to grow, and this book is the leading introduction



 Preface.


 Acknowledgments.


 Reader's Guide.

I. ENVISIONING ARCHITECTURE.

 1. The Architecture Business Cycle.

 2. What Is Software Architecture?

 3. A-7E Avionics System: A Case Study in Utilizing Architectural Structures.

II. CREATING AN ARCHITECTURE.

 4. Understanding Quality Attributes.

 5. Achieving Qualities.

 6. Air Traffic Control: A Case Study in Designing for High Availability.

 7. Creating the Architecture.

 8. Flight Simulation: A Case Study in an Architecture for Integrability.

 9. Documenting Software Architectures.

10. Reconstructing Software Architectures.

III. ANALYZING AN ARCHITECTURE.

11. The ATAM: A Comprehensive Method for Architecture Evaluation.

12. CBAM: A Quantitative Approach to Architecture Design Decision Making.

13. The World Wide Web: A Case Study in Interoperability.

IV. MOVING FROM ONE SYSTEM TO MANY.

14. Software Product Lines: Reusing Architectural Assets.

15. CelsiusTech: A Case Study in Product Line Development.

16. J2EE/EJB: A Case Study of an Industry Standard Computing Infrastructure.

17. The Luther Architecture: A Case Study in Mobile Applications Using J2EE.

18. Building Systems from Off-the-Shelf Components.

19. Software Architecture in the Future.

Glossary.

References.

Index. 0321154959T03252003

View a Sample Chapter PDF:/samplechapter/0321154959.pdf

Len Bass is a senior member of the technical staff at the Software Engineering Institute (SEI). He has written or edited five books and numerous papers on software engineering and other topics. He has extensive experience in architecting real-world development projects.

Paul Clements is a senior member of the technical staff at the SEI, where he works on software architecture and product line engineering. He is the author of five books and more than three dozen papers on these and other topics.

Rick Kazman is a senior member of the technical staff at the SEI. He is also an Associate Professor at the University of Hawaii. He is the author of two books, editor of two more, and has written more than seventy papers on software engineering and related topics.



This award-winning book, substantially updated to reflect the latest developments in the field, introduces the concepts and best practices of software architecture--how a software system is structured and how that system's elements are meant to interact. Distinct from the details of implementation, algorithm, and data representation, an architecture holds the key to achieving system quality, is a reusable asset that can be applied to subsequent systems, and is crucial to a software organization's business strategy.

Drawing on their own extensive experience, the authors cover the essential technical topics for designing, specifying, and validating a system. They also emphasize the importance of the business context in which large systems are designed. Their aim is to present software architecture in a real-world setting, reflecting both the opportunities and constraints that companies encounter. To that end, case studies that describe successful architectures illustrate key points of both technical and organizational discussions.

Topics new to this edition include:

  • Architecture design and analysis, including the Architecture Tradeoff Analysis Method (ATAM)
  • Capturing quality requirements and achieving them through quality scenarios and tactics
  • Using architecture reconstruction to recover undocumented architectures
  • Documenting architectures using the Unified Modeling Language (UML)
  • New case studies, including Web-based examples and a wireless Enterprise JavaBeans™ (EJB) system designed to support wearable computers
  • The financial aspects of architectures, including use of the Cost Benefit Analysis Method (CBAM) to make decisions

If you design, develop, or manage the building of large software systems (or plan to do so), or if you are interested in acquiring such systems for your corporation or government agency, use Software Architecture in Practice, Second Edition, to get up to speed on the current state of software architecture.

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